Rhianna Lebedz
September 30, 2008
Vogler, Christopher, and Michele Montez. The Writer's Journey : Mythic Structure for Writers. Boston: Michael Wiese Productions, 2007. pg. 83-105.
Summary
Vogler begins by describing The Ordinary World. He says that is is the "world of common day" (83). He goes in to explaining the beginning process of a Journey. Before anything you need a title to show the nature of the story. Next, you need an opening image which will tell you were the story will go (85). Some stories have a prologue which will give the context of the drama or give a background to the story (86). The author should make the ordinary world different from the special world so that it gives it a good contrast and so that the hero goes through a big transformation (87). All heroes have an inner and outer problem which helps make a good story (88). The best place to state your theme is when you're talking about the ordinary world (95).
In the second stage, Vogler describes the Call to Adventure which gets the story "rolling" (99). The adventure comes in to form of a message whether it is from a messenger or maybe a dream (100). Stories can have more than one call to adventure which adds more excitement to the story (103).
Summary
Vogler broke down the chapter of the Ordinary World to give the reader a detailed description of the process. It starts from the very beginning when the hero is introduced and they make their first impression, to when the hero is encountered with the Call to Adventure. In the second stage Vogler did the same as he did with the Ordinary World and described the Call to Adventure in detail. He shared the numerous ways that a hero could receive their call and that not all the calls were positive. I liked that he included questions at the end of each stage because it gets you thinking about your story and ways that you could improve your journey. We've been hearing about the different stages of the journey that Vogler has stated, so it was finally good to read in detail what the first two stages were all about.
Questions
1. Do you think it is better off to have a prologue in your story or not include it at all? Why or Why not?
2. In your own personal Journeys that we wrote, are you able to determine what your inner and outer problems were?
3. One type of call to adventure is the reconnaissance. Can you think of any stories where the villian makes a survey of the hero's territory?
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